InfinityFootPrint continuously generates footprints with a trailing effect. It ensures each character emits only one footprint per frame for mobile efficiency.Provides corresponding surface shader examples for customization regarding this aspect.Footprint effect:Continuously generate footprints, even achieving a trailing effect.Capture once per character:Ensure that each character only emits one footprint per frame, ensuring good performance on mobile devices.Dynamic mapping of the footprint capture range:Support dynamic mapping of the footprint capture range, enabling the use of fixed-size dynamic textures to handle footprint generation in infinitely large worlds, thus significantly reducing memory usage and ensuring optimal performance.Soft mask:Provide the functionality of a soft mask, similar to soft shadow effects.Tint color:Support the modification of footprint colors.Toon library:Comes with a library of toon rendering-related shader functions.Plug-in matching:Works better when paired with the Camera-Adherent GPU Particles plugin.