A ready-made game about survival on an unknown island where an epidemic is raging that has turned people into zombies.A ready-made game about survival on an unknown island where an epidemic is raging that has turned people into zombies. It can be used as a starting point for your survival game or simply as learning material. *** Try it***Client or LocalServer*** Contacts *** E-MAIL or DISCORDThe Survival GenreThanks to hits like DayZ, Rust, PUBG and Fortnite, the Survival genre is more popular than ever before. Both for players, and for developers!For players, it's the thrill of sneaking through abandoned cities trying to evade and outmaneuver other humans instead of grinding one Npc quest after another.For developers, it's the idea of creating a sandbox where players can interact with each other, instead of spending countless resources on repetitive quest lines, monster types and levels.For more information please check the "Technical details" section.The video shows what you can do with our add-on pack but our pack does not include 3 person packsWhy uSurvival?Our project uses uSurvival as a basisuSurvival is the most simple and easiest to use multiplayer Survival engine for one simple reason: 99% of the multiplayer projects fail because they are too complex.Keeping both the code and the architecture incredibly simple is of utmost importance for the lone wolf developer.We have added a huge number of additions and improvements that expand the standard capabilitiesChanges and improvements* System of registration and connection to the server- New UI design- the ability to send various messages by email (welcome letter, password recovery)- email confirmation if this option is enabled* System for creating and selecting a character (lobby) to enter the game- New UI design with the ability to view the model of the character being created- Gender selection- Character customization (choice of clothes)* New UI design of the main characteristics of the character (health, hunger, thirst, stamina, damage, defense)* New equipment and inventory systemsAdded* Localization* Save and load audio and video settings* Minimap* Compass* Player respawn system depending on the selected clan- if the clan is not selected or not set, then spawn will occur at the starting location* System of random spawning of monsters on the map- monsters are assigned that can randomly appear at spawn points- assigned possible loot for selected zombies- parameters are assigned to monsters in this zone (Health, damage, defense, attack speed, movement speed and respawn time)* System of random appearance of objects on the map- items are assigned that randomly (depending on the assigned chance) can appear at spawn points* Added Friends, Groups and Guild systems for characters* NPCs- communication, trade, quests. clansAnd a lot of things have been added and improvedNetworkingProject uses Mirror networking. With Mirror, the Server & Client are ONE project and share 95% of the code. (hence the name "Mirror"). Thanks to Mirror, uSurvival requires less than 7k lines of code while still scaling to 100+ CCU easily.Save and Load - DatabaseProject uses SQLite by default, which works out of the box and without any additional setup whatsoever. SQLite was developed for Military Grade systems and has 100% test coverage while being extremely easy to use, which is just what we need. The database system can be replaced by any other system like MySQL as well.