Display and select bones, create and edit humanoid animations easily!Import the whole package first.Import "SwitchTo_URP" or "SwitchTo_HDRP" package located in the Humanoid Mannequins folder to switch materials to your project render pipeline.What is Bones Assistant?This tool helps you create and edit humanoid animations directly in Unity!It also allows you to display your skinned mesh bones with a simple click.Edit humanoid animations directly in Unity using the usual rotation gizmoEdit read-only humanoid animationsDifferent tools for easier and faster animation workflowDisplay bones in scene view and select them easily!Documentation:https://luceed.studio/bones-assistant/Included: Male Humanoid mannequin model/!\ Not Included: Female Mannequin & Dog Mannequin modelsUpdating the package:Please remove the "Humanoid Mannequins" folder before importing the updated package.FeaturesCreate and edit humanoid animations:Create and edit keyframes on humanoid animation clips, using sliders or the usual rotation gizmoEdit read-only humanoid animations from FBX filesSave and load posesMirror/Both side mode: edit both side at onceRoot correction: correct root position and rotation when rotating bonesGlobal offset mode: offset all keyframes of a property to quickly reshape the whole animationDisplay skinned mesh bones[NEW] Option to display bones of selected characters onlyDisplay bones normalsDocumentationhttps://luceed.studio/bones-assistant/