Makeshift Sink - rigged and with LOD includedThe materials for this package can easily be converted to other render pipelines by simply changing the shader that they use and if needed, re-populating the inspector with the appropriate albedo, mask and normal maps that are included.A makeshift metal sink designed for a "rustlands" or "post apocalyptic" environment, fully rigged to allow the tap to be turned, and with the ability to modify the height of the pipe and water collector. The model also comes with 4 LODs that are already configured in the prefab included.Number of textures: 3 for each level of detail (12 in total)Texture dimensions: 2048x2048, 1024x1024, 512x512, 256x256 respectivelyPolygon count of [Model Name]: 3196 triangles for the first LOD to 612 for the last LODMinimum polygon count: 612Maximum polygon count: 3196Number of meshes/prefabs: 1 prefab, four meshes in .fbx formatRigging: YesAnimation count: 0UV mapping: YesLOD information (count, number of levels): 4 LODs includedTypes of materials and texture maps (e.g., PBR): Albedo/basemap, mask/metallic and normal maps