The program is implemented in Unity as an editor window.Allows the user to select the type of object placement (physical, decorative, or conventional placement).It has the ability to select the object placement mode (sequential or random).The user can add and remove ready-made elements that will be placed on the stage.Provides an interface for configuring various placement parameters, such as rotation, size, and height of the placement of objects.Suitable for all objects of any type (Rocks, Trees, any objects)Automatically generates physics, automatically deletes it after saving prefabs)