Stylized Crystal Ogre monster with several texture optionsTexture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.3 recruitment of unique texturesrecruitment of animation;7x attack2x idle1x Jump1x rage1x reakt2x run2x Walk1x Walk back1x Walk Left1x Walk RightRigged: (Yes)Animated: (Yes)Number of Animations: 19Number of characters: 1Vertex counts of characters: 11714Number of Materials and Material Instances: 9Number of Textures: 25Texture Resolutions: (bodi x2048 crystal x2048 weapons x2048)