The Swordsman character is suitable for playing as the main character. Equipped with a humanoid skeleton, all parts are removable.The demonstration environment scene in the video is not included in the project.🟥 Unity🔸Supported version: 4.23.1🔸Face animation using Blend Shape🔸Animation is not included in the package, but supports animation from the store.🟥 Polycount🔸 Anime Guy Swordsman:Verts:15349; Faces: 14575; Tris: 28332;🟥 Texture Maps:4096 * 4096 Body4096*4096 Hair4096*4096 Clothes4096*4096 Sword🟥 Color solutions on the character:☑️Sword Colors;🟥 NOTE TO THE MODEL:➜ Animations on the model are only standard animations that can be found in the engine itself.➜ Equipped with a Humanoid Skeleton and ready to redirect to your animations.➜ Face animation using mixed shapes, there are additional bones on the character, on the hair and clothes.➜ (there are extra bones on hair and clothes)➜ All parts are removable➜ The physics of the fabric is not set upNumber of textures 7Texture dimensions 4096Polygon count of [15349]Number of meshes/prefabs 17Rigging: YesUV mapping: YesLOD information (count, number of levels) NoTypes of materials and texture maps (e.g., PBR) No