Scanned marble substances and materials for scenes from ancient Greece to modern architecture.Marble and Granite Substances and Materials Features 18 game ready Substances and Materials.
Each Substance generates at 2048x2048 by default, and all static material versions are output at the same resolution.
The 18 Substances & Materials consist of:
-10 Granite Materials
-8 Marble MaterialsUsing Substances in Unity requires the Substance3D for Unity asset package.Every Substance material included can be customized in-editor, and at runtime, and dynamically render from 512x512 to 4096x4096.If you want to use a static workflow instead, Substance presets have been pre-baked as 2K PBR textures with maps for:BaseColorNormalHeightMetallicRoughnessAmbient OcclusionSupports built-in and URP workflows.Additionally, you can use external tools like Substance Player to customize and batch-export the Substances into textures.For runtime use-cases, a consts file has been included that automatically maps the Substance parameters, and offers in-depth docstrings to give you the documentation as you type.For further help, see the documentation for each included package, or contact us at support@polylabs.co