Level Manager Pro is a scene and data management system for level-based games. No more dealing with build indexes or file names! Load scenes by reference, and store user-specific data for each level.With one click you can sync the Scene assets in your project into a global list, representing the different levels in your game. You can use the LevelManager in any of your C# scripts to easily access an ordered list of your levels. With a reference to each level's Scene asset, you can easily load any level's Scene, or use utility methods to load the next or previous level. No more dealing with build indexes or file names!You can also use key/value properties to manage user-specific data for each level, such as the user's score on that level, and whether or not they have completed the level. You will be able to read these level data properties directly from each level in your list using the LevelManager.Third Party Notice:Asset uses SceneReference.cs under MIT License; see Third-Party Notices.txt file in package for details.Sync level list from project Scene assetsStore key/value data properties for each level, specific to the current userEasily load any level's Scene by reference