URP Lab Studio is a Unity 6 URP automotive visualization toolkit with realtime configuration, custom rendering, shaders, camera controls, and editor tools.Designed and tested with Unity 6.6 (6000.6.0f1) and the Universal Render Pipeline (URP).This package is intended for URP projects only. Built-in Render Pipeline and HDRP are not supported.Shader Graph is required for Shader Graph-based materials and shaders included in the package.URP Lab Studio is a production-focused automotive visualization and rendering toolkit built for Unity 6 URP.The package provides a complete realtime presentation environment combining an automotive studio, runtime configurator, vehicle interaction, camera systems, custom rendering features, shaders, look-development tools, and Scene View authoring utilities.Key Features:• Automotive visualization studio environment• Runtime vehicle configurator• Exterior and interior presentation workflows• Camera presets and interactive camera controls• Vehicle body material and wheel customization• Door, trunk, lighting, and exploded-view controls• Realtime planar reflections• RenderGraph-based global volumetric fog• Local volumetric fog volumes• Emissive decal shader and decal preset workflow• Custom URP shaders and Shader Graph materials• LabMotion reusable animation system• Scene View editor and authoring tools• Transform Overlay and PrimTools• Example scenes and presentation setups• Technical documentation includedTwo runtime UI approaches are included:Hybrid A provides the primary production configurator interface for camera, studio, vehicle, and look-development controls.Hybrid B is included as an experimental ring-based UI study demonstrating an alternative approach to automotive configurator interaction.URP Lab Studio is intended for automotive visualization, product presentation, realtime rendering development, technical art experimentation, and reusable Unity URP workflows.Render Pipeline:Universal Render Pipeline (URP)Unity Version:Developed and tested with Unity 6.6 (6000.6.0f1).Rendering Features:• Realtime planar reflection system• RenderGraph-based global volumetric fog• Local volumetric fog volumes• Emissive decal workflow• Custom URP shaders and Shader Graph materials• Post-processing and studio lighting setupsRuntime Systems:• Automotive configurator• Camera and studio controls• Vehicle interaction controls• Exterior and interior presentation• Material and wheel selection• Lighting controls• Exploded-view presentation• LabMotion reusable animation systemEditor Tools:• Decal Presets• Transform Overlay• PrimTools• Scene View authoring utilitiesDocumentation:Technical documentation is included with setup, runtime UI, rendering systems, shaders, fog, reflection, and editor tool information.Platform:Designed primarily for desktop realtime visualization workflows.Render Pipeline Compatibility:URP only.Built-in Render Pipeline and HDRP are not supported.

