Seamlessly integrate keyboard and gamepad controls into your grid-based games using the Flexible Grid Controller. Adapts to your project, not the other way around!Developing a game with mouse controls and looking to extend input options? Considering porting the game to consoles? Look no further! Specially designed for Unity projects with grid-like structures or sequential elements, The Flexible Grid Controller seamlessly integrates various input sources into your game. Ideal for genres where structured navigation is key, such as strategy games, city builders, puzzles, tactical games, and RPGs.Key features of the Flexible Grid Controller:✅ Easy integration: Designed for smooth implementation into existing projects, saving you time and resources.✅ Diverse input options: From keyboards⌨️ to gamepads🎮, giving players more ways to play.✅ Perfect for Porting: Streamline the transition of your game from mouse-driven controls to consoles.✅ Quality code: Benefit from clean, well-documented code that's easy to integrate and simple to customize and maintain.Explore more📖Documentation | 💬Discord | 🎮Demo 1 | 🎮Demo 2 | 🧩 Pairs Great with the Turn Based Strategy Framework | 🛠️ Turn Based Strategy Framework Integration Guide