A pack of 10 functioning scopes with variable zoom levels and a simulation of realistic optical behavior.Documentation with instructions to set up the lens on your own scopeNumber of textures 40 (+11 RenderTextures)Texture dimensions4096x4096 (RenderTextures - 1024x1024)Polygon count of [Model Name]SM_Scope_1 LOD0 12199 trianglesLOD1 9295 trianglesLOD2 6205 trianglesLOD3 3433 trianglesSM_Scope_2 LOD0 7464 trianglesLOD1 4248 trianglesLOD2 2760 trianglesLOD3 1560 trianglesSM_Scope_3 LOD0 10076 trianglesLOD1 5872 trianglesLOD2 3372 trianglesLOD3 2178 trianglesSM_Scope_4 LOD0 17883 trianglesLOD1 9572 trianglesLOD2 4995 trianglesLOD3 3123 trianglesSM_Scope_5 LOD0 15757 trianglesLOD1 10819 trianglesLOD2 7187 trianglesLOD3 3381 trianglesSM_Scope_6 LOD0 15622 trianglesLOD1 7516 trianglesLOD2 4964 trianglesLOD3 3224 trianglesSM_Scope_7 LOD0 12748 trianglesLOD1 5906 trianglesLOD2 3218 trianglesLOD3 2154 trianglesSM_Scope_8 LOD0 10733 trianglesLOD1 5762 trianglesLOD2 3114 trianglesLOD3 2462 trianglesSM_Scope_9 LOD0 35134 trianglesLOD1 16492 trianglesLOD2 8060 trianglesLOD3 5638 trianglesSM_Scope_10 LOD0 13198 trianglesLOD1 6676 trianglesLOD2 3824 trianglesLOD3 2384 trianglesSM_Scope_Aim LOD0 1600 trianglesLOD1 416 trianglesLOD2 112 trianglesLOD3 112 trianglesMinimum polygon countSM_Scope_Aim: LOD0 1600 trianglesSM_Scope_Aim: LOD1 416 trianglesSM_Scope_Aim: LOD2 112 trianglesSM_Scope_Aim: LOD3 112 trianglesMaximum polygon countSM_Scope_9: LOD0 35134 trianglesSM_Scope_9: LOD1 16492 trianglesSM_Scope_9: LOD2 8060 trianglesSM_Scope_9: LOD3 5638 trianglesNumber of meshes/prefabsMeshes: 11Prefabs: 11RiggingNoAnimation countNoAnimation type list UV mappingNoLOD informationCount 44Number of levels 4Types of materials and texture maps ORM