- . A real-life dinosaur model.
I completed modeling with muscle structure and then skin details by taking the fossil diagrams as an example.
I designed it for developers who want high quality.- Gallimimus- .Animations I increased it to ultra realistic level. Animations- .Real dinosaurs Series.- .Gallimimus Model.- .I have tried to add sense of reality. Supports pbr.-. Polygons = 30982-. Vertex = 30937-. Tris = 61814- .Video Unreal Engine- .Ready . World Scale (cm) . Model is scaled correctly 9 m- .Walking, run, ambush run, jumping, backward, ambush, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,tail attack, roar ,leg broken, death, die, get hit, Wakeup, Dodge Left , Dodge Right, swimming- .Total: 99 animations------------------------------------------------------------------------------- . window > rendering > hdrp wizard- . select materials- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.- . click convert selected built-in materials to hdrpas easy as that"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"et voila, you're compatible with urp and hdrp-. Textures Type PBR Unity- . 18 items Format: PNG-.Resolution: 8192x8192 - 4096x4096 2048x2048- .Albedo- .Normal- .Metallic-. Real Size 6 meter(CM)---------------------------------------------------. ** - Formats : **. unitypackage - Unity- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.Number of textures 18Texture dimensions 8192x8192 - 4096x4096 - 2048x2048Polygon count of [Model Name] 30982[Deinosuchus - Crocodile]Minimum polygon count 30982Maximum polygon count 30982Number of meshes/prefabs 1/7Rigging: Yes/No YesAnimation count 99Animation type list -UV mapping: Yes/No YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) Standart Material / PBR