- . A real-life dinosaur model.
I completed modeling with muscle structure and then skin details by taking the fossil diagrams as an example.
I designed it for developers who want high quality.Deinosuchus - Crocodile- I created this Deinosuchus - Crocodile project specally. Unlike other projects, I created it with advanced techniques. It has very high texture detail. I have designed this Deinosuchus - Crocodile model so that you can use your system with the highest techniques and in the best studios. Anyone who wants to do high-quality work can create great projects with this model.- .Animations I increased it to ultra realistic level. Animations - Muscle Motion - Jiggle Effects- .Real dinosaurs Series.- .I have tried to add sense of reality. Supports pbr.-. Polygons = 47506-. Vertex = 47577-. Tris = 94843- .Walking, run, ambush run, backward, idle, sleep, roar, attack, death, Drinking Water, Eating, attack ,tail attack ,leg broken, death, die, get hit, Wakeup, Dodge Left , Dodge Right, Turn LEFT/RIGHT , Root Motion Anims, swimming anims- .Total: 117 animations----------------------------. Textures Type PBR Unity- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.- . 33 items Format: PNG-.Resolution: - .8192x8192 - 4096x4096 2048x2048- .Albedo- .Normal- .Metallic-. Real Size 10.6 meter(CM)---------------------------------------------------. ** - Formats : **. unitypackage - Unity- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.Number of textures 33Texture dimensions 8192x8192 - 4096x4096 - 2048x2048Polygon count of [Model Name] 47506[Deinosuchus - Crocodile]Minimum polygon count 47506Maximum polygon count 47506Number of meshes/prefabs 1/7Rigging: Yes/No YesAnimation count 117Animation type list -UV mapping: Yes/No YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) Standart Material / PBR