Forgotten Realm is a versatile package designed for creating immersive game environments of all types and sizes.Supports all render pipelines.Package includes :Rock formations12 Cliffs10 Cave Cliffs12 Cliff Columns5 Boulders4 Rocks8 Scattered Rocks6 Small Pebbles5 Scattered PebblesVegetationBush Lush (7 variations)Bush Tall (4 variations)Bush Skval (4 variations)Bush Rada (8 variations)Cliff Moss (10 variations)Fern (5 variations)Holly Fern (6 variations)Grass (Short and Tall)Grass Weed (6 variations)Ground Cover Plant (7 variations)Overgrown Bush (6 variations)Herb Plant (5 variations)Plants and Grass mix (11 variations)Hanging Moss (10 variations)Grass Lush (6 variations)Shrub Red (6 variations)Shrub Rabat (5 variations)Shrub Kare (5 variations)Plant Selo (6 variations)Red Flower (5 variations)White Flower (5 variations)Tree Canopy (8 variations)Tree Broadleaf (7 variations)Tree Kestov (11 variations)Tree Fidar (7 variations)Tree Blossom (2 variations)Other5 Ground Surfaces10 Tree Stumps6 Tree Logs11 Tree BranchesCliff detail mapsAll models have LODs with big models having up to 5.For polycounts and textures see technical description below.Demo scenes made with HDRPMeshes and LODs:Cliffs have 5 LODsFirst LODs range 20k-9k (triangles)Last LODs range 1.5k-1kCave Cliffs have 5 LODsFirst LODs range 40k-20k (triangles)Last LODs range 2k-1kCliff Columns have 5 LODsFirst LODs range 40k-50k (triangles)Last LODs range 2k-1kPebbles have 4 LODsFirst LODs range 100-80 (triangles)Last LODs range 10-5Scattered Pebbles have 4 LODsFirst LODs range 8k-2k (triangles)Last LODs range 300-100Boulders have 4 LODsFirst LODs range 7k-5kLast LODs range 1.5k-1kRocks have 3 LODsFirst LODs range 2k-1kLast LODs range around 200Scattered Rocks have 4 LODsFirst LODs range 60k-20kLast LODs range 2k-500Bush Lush have 3 LODsFirst LODs range 3k-500Last LODs range around 300Bush Tall have 3 LODsFirst LODs range 3k-1kLast LODs range around 250Bush Skval have 3 LODsFirst LODs range 500-200Last LODs range around 100Bush Rada have 3 LODsFirst LODs range 5k-400Last LODs range around 2k-100Cliff Moss have 3 LODsFirst LODs range 1.5k-1kLast LODs range 200-50Ferns have 3 LODsFirst LODs range 1.5k-700Last LODs range 350-150Holly Ferns have 3 LODsFirst LODs range 800-180Last LODs range 300-70Grass (Tall and Short patches) have 3 LODsFirst LODs range 1.5k-500Last LODs range 200-20Grass Weeds have 3 LODsFirst LODs range 2k-250Last LODs range 500-60Ground Cover Plants have 3 LODsFirst LODs range 1.5k-100Last LODs range 400-30Plants and Grass mix have 3 LODsFirst LODs range 1.2k-200Last LODs range 400-50Herbs have 3 LODsFirst LODs range 600-100Last LODs range 280-50Hanging Moss have 3 LODsFirst LODs range 150-20Last LODs range around 10-2Overgrown Bushes have 4 LODsFirst LODs range 700-500Last LODs range 100-50Grass Lush have 3 LODsFirst LODs range 500-300Last LODs range is 100-70Plant Selo have 3 LODsFirst LODs range 600-100Last LODs range around 200-10Shrubs Red have 3 LODs with more complex having 4First LODs range 1.5k-500Last LODs range around 200Shrub Kare have 3 LODsFirst LODs range 550-400Last LODs range around 100Shrub Rabat have 3 LODsFirst LODs range 1k-800Last LODs range around 200Red Flower have 3 LODsFirst LODs range 4k-18Last LODs range 1.6k-8White Flower have 3 LODsFirst LODs range 500-200Last LODs range 200-100Trees Canopy (Large) have 5 LODsFirst LODs range 10k-15kLast LODs range 1.5k-1kTrees Canopy (Small) have 3 LODsFirst LODs range 4k-3kLast LODs range 1kTrees Broadleaf have 4 LODsFirst LODs range 27k-16kLast LODs range 1k-800Tree Kestov have 4 LODsFirst LODs range 7k-4kLast LODs range 1k-800Tree Blossom have 4 LODsFirst LODs range 25k-17kLast LODs range 6k-4kTree Stumps have 5 LODsFirst LODs range 3k-800Last LODs range 200-70Tree Logs have 4 LODsFirst LODs range 3k-2kLast LODs range 200-100Tree Branches have 4 LODsFirst LODs range 14k-500Last LODs range 500-30Textures:PBR texturesTexture dimensions are mostly 2K with some of the larger cliffs having 4KTextures include:AlbedoNormal MapMetallic and Smoothness combined (R and A channels)Height map (for ground surfaces)Thickness (for vegetation)Mask map (which includes)Ambient OcclusionMetalicSmoothness