Big Zombie ModelBig, Fat Zombie Model, modular, with Glowing Eyes.Ideal for Boss or tough enemy!NO ZOMBIE ANIMATIONS INCLUDED!See at the bottom for how to use any mocap animations with my models.=================================3 LOD levels for BigZombie One Mesh geometry!LOD0 = 8494 verts, 15013 trisLOD1 = 3624 verts, 6017 trisLOD2 = 1778 tris, 2816 trisYou can use any Mecanim compatible animation to live it up!Skinned and Rigged to Humanoid SkeletonLow Poly15013 tris8494 vertsTwo geometry variants are included - One mesh model and the model broken to Body parts, to be used with dismemberment systems.Separate Shirt , can be shown/hiddenGlowing Eyes, that can be turned on/offModel real world height is larger than normal, about 202cm.Four Skins with realistic PBR materials, Two Bloody, and Two Clean41 Textures, 4096x4096 resolution,Two Sets of materials - Skin and Clothes, each with four skinsYou can make different combinations of skins/shirt/shorts materialsTwo sets of body materials - for black and white guy.Belly bone in the skeleton.Open Mouth, Angry, Close Left Eye and Close Right Eye Blend Shapes.Included are two prefabs, OneMesh and BodyParts, with scripts to customize the models.Standard, URP, and HDRP materials and PrefabsScripts in the prefabs to control the materials and show/hide shirt.Belly jiggle script added and attached to the prefabs!Eyes have bones too.NO ZOMBIE ANIMATIONS INCLUDED!The video uses Zombie Starter - MoCap Pack by MoCap Online.They have also Zombie PRO pack, check them out!You can use also Mixamo.com FREE animations!See how in this video: How to use my models with mixamo.com FREE animationsNumber of textures: 41Texture dimensions: 4096x4096Polygon count:15000 trisNumber of meshes/prefabs: 2Rigging: YesUV mapping: YesLOD levels: 3Types of materials and texture maps: PBR