BattleAI simplifies team-based combat AI in Unity using Reinforcement Learning.BattleAI simplifies team-based combat AI in Unity using Reinforcement Learning.It offers a ready-to-use template for a simple combat behaviour through RL-trained models, with the ability to add customisable patterns in the absence of nearby enemies. In addition, you can enhance gameplay with other aditional features using our events system.It's designed to be mobile-friendly, ensuring minimal resource consumption for smooth performance on mobile devices. Create prototypes or develop complete games effortlessly using the provided environment, optimising development time.The package itself is a free version that allows you to easily configure a basic team combat artificial intelligence, with certain customization attributes, but because it relies on neural network training, it is difficult to use it for very specific projects.If you are a videogame studio and you find yourself in this case, you can write to support-videogames@quanticbrains.com to contract a customized product.Support:- Discord Channel- EmailDemo- Check out our demo!Documentation:- Check our documentationBattleAI simplifies team-based combat AI in Unity using Reinforcement Learning, by implementing behaviours trained with the Unity's ML-Agents package.