Decayed Zombie B
Studio New Punch
$25.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
02/20(2024) |
25.0 |
02/20(2024) |
17.5 |
03/05(2024) |
25.0 |
11/06(2024) |
25.0 |
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Customizable Decayed Zombie model with two skins, removable pants, glowing eyes and BlendshapesDecayed Zombie Model with skins, glowing eyes and BlendshapesSkinned and Rigged to Humanoid SkeletonThe model has NO animations included!You can use any Mecanim and Mocap compatible animation to live it up!Low PolyBody15439 Triangles9083 VerticesShort Pants1054 Triangles610 VerticesTwo sets of PBR materials each with 4k texturesThree Sets of PBR Pants Materials with 2k texturesTotal of nine 4096x4096 resolution textures(Body) and 13 2048x2048 textures(Pants)One 1024x1024 texture(hair)One 1024x1024 Emisssive texture for the glowing eyesIncluded is a version of the model separated to Body Parts for use with dismemberment systemsPrefabs have Customization Script, that allows you to change the Body Skin, Change skin of and show/hide the short pants, and turn ON/OFF the Glowing EyesStandard, URP and HDRP variants with materials and prefabs includedPrefabs with One Mesh:DecayedZombie_BDecayedZombie_B_URPDecayedZombie_B_HDRPPrefabs broken to Body parts for dismemberment systems:DecayedZombie_B_PartsDecayedZombie_B_Parts_URPDecayedZombie_A_Parts_HDRPOpen Mouth, Angry, Close Left Eye and Close Right Eye BlendShapes for various expressionsEyes and Jaw have bones too.The model has NO animations included!It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.The video uses Zombie Starter - MoCap Pack by MoCap Online.They have also Zombie PRO pack, check them out!You can use also Mixamo.com FREE animations!See how in this video: How to use my models with mixamo.com FREE animationsNumber of textures: 24Texture dimensions: 4096x4096, Hair 1024x1024, Pants 2048x2048Polygon count: 15439 trianglesNumber of meshes/prefabs 2 Meshes, 6 prefabsRigging: YesAnimation count: No animationsUV mapping: YesTypes of materials and texture maps: PBR