Ever considered jazzing up your games by blowing everything around? Well, you've landed in just the right spot!Try WebGL demo!Introducing highly perfomant Terraforming Terrain 2D - a dynamic 2D terrain for Unity inspired by such games as "Worms" and "Where is My Water"?Import any image - and make it destructible in two clicksOr create any destructible terrain on your own with SpriteShape2DThe unique ability of TerraformingTerrain2D is that you can not only destroy like in classic games but build in the same way.Edit and save your terrains with ScriptableObjectsMake terrain from any imageMake terrain from SpriteShape2DMobile friendly even with 1 threadRuntime zero heap allocationMarching squares algorithmChunk-based recalculationCustomizable outlineEditable/savable terrainsLimitations:Minimum Unity version :2021.3Minimum Unity version to use multithreading:2022.3.13f12023.1.20f12023.2.0b172023.3.0a13