Decayed Zombie Model with Two skins , Glowing Eyes, Body Parts and Blend ShapesDecayed Zombie Model with Two skins , Glowing Eyes, Body Parts and Blend ShapesSkinned and Rigged to Humanoid SkeletonNO ZOMBIE ANIMATIONS INCLUDED!You can use any Mecanim and Mocap compatible animation to live it up!UPDATE: Added Glowing Eyes that can be turned on/offLow poly28622 Triangles14606 Vertices4 PBR materials each with 4k texturesTotal of 18 4096x4096 resolution textures and one 1024x1024 Emissive Texture for the glowing eyesIncluded is a version of the model separated to Body Parts for use with dismemberment systemsStandard, URP and HDRP materials and prefabsModel has separate Shirt and Pants that can be shown/hiddenScripts in the prefabs to control the Body, Shirt and Pants Materials, to hide/show Shirt/Pants and to Turn on/off the Glowing EyesPrefabs with One Mesh:DecayedZombie_DDecayedZombie_D_URPDecayedZombie_D_HDRPPrefabs broken to Body parts for dismemberment systems:DecayedZombie_D_PartsDecayedZombie_D_Parts_URPDecayedZombie_D_Parts_HDRPInstantiate Scripts with which you can spawn customized zombie(both for One Mesh and Body Parts versions)Scripts: DecayedZombie_D_InstantiiateandScripts: DecayedZombie_D_Parts_InstantiateOpen Mouth, Angry, Close Left Eye and Close Right Eye BlendShapes for various expressionsEyes and Jaw have bones too.The model has NO animations included!It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.The video uses Zombie Starter - MoCap Pack by MoCap Online.They have also Zombie PRO pack, check them out!You can use also Mixamo.com FREE animations!See how in this video: How to use my models with mixamo.com FREE animationsNumber of textures: 19Texture dimensions: 4096x4096Polygon count of DecayedZombie_D: 28622 trianglesPolygon count of DecayedZombie_D_Parts: 29128 trianglesNumber of meshes/prefabs 2 meshes, 6 prefabsRigging: YesAnimations: NoUV mapping: YesTypes of materials and texture maps: PBR