Decayed Zombie Model, with Two Skins, and Expression BlendshapesDecayed Zombie Model, with Two Realistc Rotten Skins, Glowing Eyes and Expression Blend ShapesSkinned and Rigged to Humanoid SkeletonNO ANIIMATIONS ARE INCLUDED WITH THE ASSETYou can use any Mecanim compatible animation to live it up!The video uses Zombie Starter - MoCap Pack by MoCap Online.They have also Zombie PRO pack, check them out!You can use also Mixamo.com FREE animations!See how in this video: How to use my models with mixamo.com FREE animationsLow Poly15705 Triangles8800 VerticesPants that can be shown/hiddenGlowing Eyes that can be turned on/offIncluded is a version of the model separated to Body Parts for use with dismemberment systemsPrefabs with One Mesh:DecayedZombie_ADecayedZombie_A_URPDecayedZombie_A_HDRPPrefabs broken to Body parts for dismemberment systems:DecayedZombie_A_PartsDecayedZombie_A_Parts_URPDecayedZombie_A_Parts_HDRPPrefabs have Customization Script, that allows you to change the Body Skin, Change skin of and show/hide the short pants, and turn ON/OFF the Glowing EyesInstantiate Script to instantiate character with custmizable appearanceTwo sets of PBR materials each with 4k texturesStandard, URP and HDRP prefabs and materialsTotal of 7 4096x4096 resolution textures(Body) and 13 2048x2048 textures(Pants)One 1024x1024 Emisssive texture for the glowing eyesFour Blend shapes: Open Mouth, Angry, Close Eye L, Close Eye RNumber of textures: 22Texture dimensions: 4096x4096 , pants 2048x2048Polygon count: 15705 trianglesNumber of meshes/prefabs: 2 Meshes, 6 prefabsRigging: YesUV mapping: YesTypes of materials and texture maps : PBR