Introducing our versatile Grid Building System, designed to you as a developer to create both 2D and 3D real-time strategy (RTS) or city-building games with ease.Dual Compatibility: Whether you're crafting a sprawling 2D cityscape or a dynamic 3D RTS environment, our grid system is fully compatible and optimized for both dimensions, ensuring your creative vision isn't limited by technical constraints.Customizable Grid and Cell Sizes: Tailor the grid to fit your game's specific needs. Our system allows you to customize both the overall grid size and individual cell sizes, providing you with the flexibility to design intricate maps or expansive worlds with ease.Adaptive Building Placement: Determine the scale of buildings or objects within your game by setting how many grid spaces they occupy. This feature offers you the freedom to incorporate a wide range of structures, from compact houses to towering skyscrapers, all while maintaining a coherent and navigable game space.Full Demo Scenes: Get up and running quickly with our comprehensive demo scenes. These examples showcase the system's capabilities and offer a practical guide on implementing and maximizing the grid building system within your own projects.Grid System for 2D and 3DBuilding System for both 2D and 3D