Zombie Giant
Studio New Punch
$30.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
02/14(2024) |
25.0 |
02/14(2024) |
17.5 |
02/28(2024) |
25.0 |
02/29(2024) |
30.0 |
11/06(2024) |
30.0 |
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Giant Zombie - Modular Low-Poly Model with Expression Blend Shapes and Glowing EyesModular Giant Muscular Zombie Model with Expression Blend Shapes and Glowing EyesStandard, URP and HDRP materials and prefabsReal World height of the model is 217cmSkinned and Rigged to Humanoid SkeletonYou can use any Mecanim compatible animation to live it up!NO ZOMBIE ANIMATIONS INCLUDED!4 Head GeometriesT-Shirt and Tank Top that can be shown/hiddenTrousers that can be shown/hiddenSneakers than can be shown/hidden individuallyGlowing Eyes that can be turned on/offLow poly,Body has 14 600 Tris, 8200 vertsTank Top has 1500 Tris, 860 vertsT-Shirt has 2460 tris, 1404 vertsTrousers have 3176 tris, 1873 vertsEach part (Body, Trousers, Legs, T-Shirt, Tank Top and Sneakers) has 4 skins, so combinations are many.Total of 20 materialsPBR materials, 4096x4096 TexturesOpen Mouth and Zombie Angry Blend Shapes on the headsBody Parts geometry for DismembermentTwo Prefabs are included, one that is customizable model via variables, and one that has the same, but with model broken to body parts for dismemberment.Scripts in the prefabs to control the Face Type and Materials and to hide/show hoodie/tanktop/trousers/individual sneakers/glowing eyes. Choosing Tshirt or Trousers hides the body geometry underneath.Eyes have bones tooThe model has NO animations included!It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.The video uses Zombie Starter - MoCap Pack by MoCap Online.They have also Zombie PRO pack, check them out!You can use also Mixamo.com FREE animations!See how in this video: How to use my models with mixamo.com FREE animationsNumber of textures: 91Texture dimensions: 4096x4096Polygon count of body:14 600 Tris, 8200 vertsNumber of meshes/prefabs: 2Rigging: YesUV mapping: YesTypes of materials and texture maps :PBR