Build upon unity default Audio Implementation adding that extra bit of polish to your project, A User friendly interface ensures that anyone on their game dev journey can easily understand the script.-------------------------------------------------------------------------- Experience Free Sound Manager: Level Up Your Game Development --------------------------------------------------------------------------- Introduction -Free sound manager is a collection of extra and useful features that can be added onto any audio source without issure or interfering with other code or systems. Our script is designed to handel the basic logic of the wanted feature and adjust the audio source.| Documentation | Discord |- Features -The extra features that can be found in Free Sound Manager are:Random Audio Source Playback (Multiple Audio File)Delayed LoopRandom PitchFade InFade OutSounds are normally an over looked area of game developement, This is due to people not fully relising the effect that sound effects have on the players immersion.- Attention -Ensure you have Taylor Made Code Core Version 2.1.0+ installed to unlock the full potential of Free Sound manager. Fear not—Taylor Made Code Core is a complimentary package, seamlessly integrable to augment your development arsenal.- Instant Access to Documentation -Our commitment to user convenience is evident in features such as direct documentation links and tutorial videos, providing instant access to in-depth insights on Free Sound Manager with just a click.- Simplicity and Customization -At Taylor Made Code, we prioritize empowering developers with simplicity and customization. Leveraging UnityEvents, Free Sound Manager ensures seamless compatibility with your custom code or competitors' scripts, eliminating the need for extensive C# programming knowledge.- Explore Demo Scenes -Dive into our extensive library of demo scenes, meticulously crafted to showcase the versatility and power of Free Sound Manager, providing inspiration and guidance for your projects.- Community and Support -Join our community and access support through various channels, including Discord, Twitter/X, Facebook, Instagram, Youtube, Tictok and email. Engage with developers, share insights, and receive assistance from our dedicated team.- Feature Requests -We value your feedback! If a new feature is requested frequently enough, rest assured it will be considered for inclusion in the next update, ensuring that Free Sound Manager evolves to meet your evolving needs.- Random Audio Scource Playback -This feature allows our script to randomly play back one of the provided audo sources, This will change per play. This is meant to allow you to have multiple variations of the same sound to randomly be played.- Delayed Loop -This feature allow you to loop an audio clip with a random amount of delay between each loop. If your game has an repeating audio this is a perfect feature, add a random delay and this will help prevent the player from being annoyed by the repeating sound.- Random Pitch -The Random Pitch Feature allows you to turn a singular sound effect into thousands of variations. All without having to re-record, storing more audio files and organising the sound files.- Fade In -The Fade In Feature, just fades the audio track in. This can prevent any sharp start on audio tracks.- Fade Out -The Fade Out feature just fades the audio track out. This prevents a sudden end of your audio tracks.We have use AI/ML in the package creation process to help improve readability of our non code content. Some examples of this would be the about section in the documentation and product descriptions. All generated content was vetted by our developers to ensure its still up to the high standards we have at Taylor Made Code.No code was generated through AI and was thought out and typed by a human.