Technopolis will allow you to create futuristic cities for your game.NEW! Unity 6000This asset gives you the ability to create futuristic low-poly cities from scratch using various elements. You can use basic objects or ready-made props. The asset also contains shaders that will allow you to diversify the visual component of your city. You can repaint city objects to your liking.MODELSBuildings and constructions(x35) (Arch, Buildings, Stadium)Building foundations (x10) (Bases)Landscapes (x10) (Hills, Park areas, Terrains)Entourage (x18) (Beach chair, Flowerbeds, Fountain, Furniture, Geometric groups, Park bench, Pergola, Street lamps, Urn street)Embankment (x7) (Bridge, Embankments, Water)Streets (x35) (Fencing, Roads, Supports)Plants (x16) (Bushes, Hill, Spruce, Trees)Transport(x10) (Airplanes, Airship, Ambulance, Bicycle, Bus, Cars, Helicopter, Yacht)Accessories (x15) (Advertising stele, Antennas, Arrows, Charging points, Solar battery, Street lightings, Traffic lights)Auxiliary elements (x90) (Boxes, Concrete, Road surface)SHADERSFoliage: shader allows you to create realistic foliage from low-poly tree models.Water: shader creates stylized water from a plane.TOOLSObject Painter: this tool can help you with drawing prefabs on objects.Renderers: BuildIn, URP, HDRP (import package from RenderPackages folder)Unity versions: 2023.1.0 to 6000Support: someonewhocaresfeedback@gmail.comPainting was done using ID material.To recolor any object, reassign the material in the prefab or create a prefab variant.No textures.Tris: 100- 1000.Verts: 500-2000.The construction system is made in the form of a grid:Standart building scale: 1x1 meterMinimum building scale: 0.5x0.5 meter