Rigged and animated model of a realistic "children of flowers".
Three color variations of the body, eyes and hairs.
Dress is simulated by "cloth" component.
Hair simulated by additional bones with "character joints" components.
Face of the character is rigged by 52 ARKit compatible blendshapes.
Humanoid avatar compatible rig is used.
Perfectly looped run, walk and idle animations.
Polycount - 44052 tris, 27039 verts
4096x4096 textures of Albedo (three color variations), Normal, AO and MetallicSmoothness, also Subsurface mask for body; three 512x512 textures of eyes; 1024x1024 texture of hair.
Standard (specular) PBR materials are used.