If you have a menu that uses a Camera to show the scene, this package will give a new feel to your game.
The script contains two modes:
STATIC FLYING: If your camera is always at the same place, use this to make it move away. The camera will stay near from the origin (you can set the maximum distance), but always moving to different positions. Afraid the camera will cut any important element? No problem, the script can adapt the camera rotation to always look at a defined space. There’s more, if you want to show a different location to every screen, the script comes with a method to give a smooth transition.
FLY THROUGH: This mode is great to show multiple pieces of your scene. Here you will setup the start and end state (position and rotation) and the camera will travel from one point to another in the defined time.
Click here to see the demo scene