A robust system to do mesh combination/merging.Supports all unity render pipelines and all unity versions.This system is extremely useful for combining any mesh number of meshes in you scene to reduce the number of batches that are being rendered, offering potentially great performance improvements.For any problems please contact me first before posting a comment and i will try to help as soon as possible.Easy to use. Just assign the objects you want to combine and with a click of a button you are done.Supports all unity render pipelines and all unity versions.Supports mesh with multiple sub meshes and multiple materials.Has two different scripts to offer a variety of choices on how you want to assign your meshes. In the first script you assign directly the objects you want combined. In the second script you simply assign the parent of the objects you want to combine.It is very easy to expand upon, in order to mass combine your meshes with a bit of code tinkering.