4 ground 4k procedural SBSAR materials, texture sets, and terrain layers provided to create textured foundations for realistic digital environments and natural simulations.Attention! Increase SBSAR Output Resolution to 4096 for intended material output. On import the Output Resolution defaults to 1024. In some cases, lower resolutions will decimate the intended output.4Grounds: Mudlands provides procedural material generation through SBSAR utilization. Includes 4 materials, correlating texture sets, and terrain layers all connected to and generated through the SBSAR file.Substance 3D for Unity is free and required for SBSAR use and procedural utilization.Website: https://darkmattermagic.com/4grounds-mudlands/SBSAR Manual: https://darkmattermagic.com/manual-sbsar/More Unity Assets: https://darkmattermagic.com4Grounds: Mudlandsground_grassmudground_mudfloodground_mudgrasspatchground_mudpuddleOne of each for each ground:SBSAR filegraph_0.assetMaterial (.mat file)Ambient Occlusion = (1024 × 1024 default) (4096 × 4096 intended)Base Color = (1024 × 1024 default) (4096 × 4096 intended)Height = (1024 × 1024 default) (4096 × 4096 intended)Metallic = (1024 × 1024 default) (4096 × 4096 intended)Normal = (1024 × 1024 default) (4096 × 4096 intended)Terrain Layer (.terrainlayer)Example Scenereadme.pdf