This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.43571 triangles 25045 verticesPBR textures:body_Albedo, body_MetallicOcclusionSmoothness, body_Normal (4096x4096)boot_Albedo, boot_MetallicOcclusionSmoothness, boot_Normal (4096x4096)equipment_Albedo, equipment_MetallicOcclusionSmoothness, equipment_Normal (4096x4096)defence_Albedo, defence_MetallicOcclusionSmoothness, defence_Normal (4096x4096)helmet_Albedo, helmet_MetallicOcclusionSmoothness, helmet_Normal (2048x2048)jacket_Albedo, jacket_MetallicOcclusionSmoothness, jacket_Normal (4096x4096)pant_Albedo, pant_MetallicOcclusionSmoothness, pant_Normal (4096x4096)hair_Albedo (2048x2048)FlashLight_Albedo, FlashLight_MetallicOcclusionSmoothness, FlashLight_Normal (1024x1024)Grenade_Albedo, Grenade_MetallicOcclusionSmoothness, Grenade_Normal (1024x1024)RopeNet_Albedo, RopeNet_MetallicOcclusionSmoothness, RopeNet_Normal (512x512)Number of textures 28Number of Materials 11Texture dimensions 4096, 2048, 1024, 512Polygon count 43571Number of meshes 1Number of prefabs 1Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline