iziEvent is editor tool designed to make scriptableObject event transfer data between two or more GameObject using Observer Pattern . With iziEvent , you can easily inspect , edit and manage- Can I customize my own data type ? YES - Does it work with all version of Unity ? YES- Can I call my event anytime anywhere ? YES- Do I have to create my script manually ? NO , iziEvent will do that !!!- You dont have to spent hour to find your problems anymore when everything right in front your eyes* GENERICS class data type support* Make debugging become easier with IZIEvent* Easy to test your data flow in Runtime (Manual Invoke , Custom data in runtime)* Easy to save latest event data to fileOnline documentation : https://dopaminh.gitbook.io/izievent