Some handy editor attributes to easily customize editors without code.EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.The asset adds over 50 Attributes that:Show/Hide or Enable/Disable fields based on one or more conditionsEasily add buttons with parameter supportMark fields as readonlyCreate Enum like Dropdowns for any data typesColor and personalize your inspectorValidate assets and scenesDraw handlesCreate min max slidersAdd dropdowns for Tags, Scenes, Animator Parameters and SortingLayersMake data tablesAdd help boxesClamp or Wrap numerical valuesGroup together multiple fieldsDraw non serialized members in the inspectorAnd more!Check out the Documentation to see detailed information about every attribute.See the GitHub Repo if you wish to contribute to the package.Join the Discord Server to stay up to date with news or if you need help with any problems.Details:The asset can be used in Unity 6 and laterThe asset is open source and its open to contributionsThe attributes work in nested objectsConditional and Dropdown attributes can use non unity serialized members (ex. properties, functions) as a conditionThe attributes can be used in custom editor windows so long as they are drawn using the PropertyField function and the editor windows use UI ToolkitThis package uses UI Toolkit if you have any custom editors made using ImGUI you will have to port them to UI Toolkit else they wont be compatible with this package, this includes any 3rd party packages that use ImGUI for their editors.




