This package is good for the early game. It has limited animations but it is customizable. The character can be a main hero or an enemy.you need a "spine to unity" runtimehttps://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-unityhere you can see a few links with videos from esoteric software devs on howto use it:https://www.youtube.com/watch?v=DxDZtTK2nlE&ab_channel=EsotericSoftwareif you have any issues:https://www.youtube.com/watch?v=AoTRahDLKjs&ab_channel=EsotericSoftwareDisclaimer!You need to purchase the spine software for commercial use in order to fully use this asset for commercial purposes.It should be a good fit for auto battlers, platformers, idle games, etc.Combines well with our previous asset.https://assetstore.unity.com/packages/2d/characters/2d-animated-knight-character-260723please contact us if you have any questionsdiscord: Starfish#9621website[Used source file(s)] sizes 6,01 MBFile count: 3- lvl1.json 406 KB- lvl1.png 1.35 MB- lvl1.atlas.txt 4.00 KBAnimated: YesAnimation type listAdditional: pixel basedImage dimension: 2048x1024Png atlas file with alpha channelBit depth : 32