Low poly Modular Orc Realistic 06. Rigged to Humanoid with additional bonesLow poly Modular Orc Realistic 06. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERDisclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 56 Pre Made Characters!Character: tris 41 008 - 54 358 , verts 24 991 - 36 262Swords: tris 1 358 - 1 454 , verts 839 - 905Polearm: tris 2 464, verts 1 516Rigged with Humanoid.Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_REasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Outfit, Sword, Polearm1K Textures - Eyes, HairYou can reduce the textures quality without much loss of qualityTextures - normal, metallic, roughness, albedo, AO, opacity, emissive7 Texture sets - Body, Armor, Outfit, Sword, Polearm, Eyes, HairBody Skin has 5 Color VariationsBody has 2 types of ScarsBody has 2 types of ScarsArmor has 6 Color Variations (5 new Textures and the Old Variant)Cloth has 5 Color VariationsEyes have 13 Color VariationsHair have 5 ColorsThere are 2 Hair types: regular hair and under helmetEye Color can be selected separately for each EyeAll the colors can be mixed to get new lookThe model is Completely ModularNumber of Textures: 93The model is modular, you can remove or add any part you want.Use the double sided material on the Armor, Hair and OutfitOnly default shader