Trail Shader
Walldoff Studios
$16.99
$24.99
32%OFF
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
12/05(2023) |
24.99 |
12/05(2023) |
12.49 |
12/19(2023) |
24.99 |
04/11(2024) |
16.99 |
11/22(2024) |
16.99 |
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The trail shader allows you to easily create smooth high quality looking trails while still using a low poly mesh, allowing for better performance.The trail shaders package can be used to create smooth, high quality looking trails while still using a low poly mesh. Custom editors are included for full control when it comes to: procedurally creating a ground mesh and collider, changing between themes, customizing themes and updating them in real time and more.High quality toon textures are included for an easy and quick setup.FeaturesCustom trail shader deforms the mesh and creates smooth trails along the player, is easily customizeable with a custom editor and can also be fully controlled from the theme editor. Supports normal maps and ambient occlusion.Multiple objects basically any 2D or 3D objects with the same layer as the trail cameras culling mask will deform the mesh.Low poly the mesh can produce very smooth results on meshes with only a few thousand vertices, the meshes used in the video have 3700 vertices but smooth results can be achieved with half that amount.Mesh generator Allows for procedural mesh and collider generation and full control over vertex count, size, height maps, and functionality for saving mesh in project.Theme editor Allows for quickly scrolling through different themes, as well as editing and saving the data in real time to quickly tweak the themes to your liking. Save new themes in the theme folder and the theme editor will automatically collect these for you.2048x2048 textures for all theme textures, there are 4 themes included: sand, snow, and two dirt themes and they all have the following textures: Albedo, height map, normal map and ambient occlusion,Custom particle shader that is used to draw the trails along the player or other objects.Particle manager is a singleton that holds all particles used in the asset, can be used to easily add your own custom trail particles as well as customizing existing ones.Paint controller can be used to quickly setup all types of particle systems that can be used for creating the trails, simply select what type of indicator and this will automatically use it to paint where the player moves. Supports custom rotation along a selected object as well.Detailed documentation highlighting how to use the asset and explains the meaning of all variables and how to customize everything to your liking.Footstep examples included with 2 sets of example footstep textures.Stylized rocks and a simple shader for them to produce a toon look is included.Pipelines: URP, Built-in, HDRP, convert shaders to correct pipeline with the push of a button.