Wreck It brings deformation into your environment. Push your game experience to the next level with just a few clicks! Create snowdrift effect, leave snow trails behind you or add textures and turn your Winterfell into muddy environment or Sahara desert!
Deformation is done using compute shaders. The result is than used in custom terrain/surface shader, which can be easily ported to your own custom shaders.
Features
*Unity terrain support
*Custom mesh supports
*Precise deformation
*Low performance impact
*Count of interacting models is unlimited
*Deformation computations done by GPU
*High scalability
Requirements
Wreck It requires DX11+, OpenGL 4.3+ or OpenGL ES 3.1+AEP