SRP Material Converter - HDRP to URP, HDRP to Built-in & more !
HyTeKGames
$29.99
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Upgrade or downgrade Unity materials effortlessly with SRP Material Converter! Seamlessly switch render pipelines (HDRP to URP, URP to Builtin & more), saving time and enhancing project flexibility.Additional Compatibility Information:SRP Material Converter supports HDRP, URP, and Built-in rendering pipelines.Future Unity render pipelines will be supported with updates.Rest assured, our tool covers every existing rendering pipeline.Any new Unity pipelines will be integrated to ensure continued compatibility.Enjoy seamless material conversion across various rendering pipelines!🚀 Introducing SRP Material Converter for Unity! 🚀Ever find yourself in a bind after accidentally purchasing an asset that doesn't align with your preferred render pipeline? Fear not! With our SRP Material Converter, seamlessly switch materials between different render pipelines with just a few clicks. Whether you're migrating from HDRP to URP, URP to Builtin, or any combination in between – we've got you covered!🚫 Shader Compatibility Disclaimer: SRP Material Converter does not convert shaders or shadergraphs. It intelligently switches materials to use the proper shader (default/standard) while reassigning textures, colors etc.🔄 Effortless Conversion: Upgrade or downgrade materials effortlessly, saving you valuable time. Duplicate your original materials into a different folder or replace them directly – the choice is yours!💡 Why SRP Material Converter?🛠️ User-Friendly Interface: Our tool is designed with simplicity in mind. Navigate through the conversion process with ease, making it accessible to everyone.⚙️ SRP Material Converter seamlessly handles:Transparency & Alpha Clipping.Various Textures (Albedo, Metallic, NormalMap, HeightMap, AmbientOcclusion, EmissionMap & more).Metallic/Smoothness values.Colors.Emission.Render Faces (Front, Back, Both) (Note: Only built-in shader does not support 'Both').HDRP MaskMap conversion when downgrading.⏰ Time-Saving Solution: Tired of manually updating materials for different SRPs? Don't waste any more time – add the SRP Material Converter to your toolkit and streamline your Unity workflow today!🌐 Versatile Applications:Recovering from Mistakes: Bought an asset that isn't in your preferred render pipeline? SRP Material Converter is your lifeline.Efficient Asset Creation: Speed up your workflow when creating assets for multiple pipelines. Avoid the hassle of recreating materials manually.🔧 Efficiency Meets Simplicity: No more headaches dealing with incompatible materials. 🕰️ Don't let your Unity workflow be bogged down – enhance it with SRP Material Converter!📞 SupportFor assistance, whether you have an inquiry, encounter an issue, or wish to propose a new feature, please feel free to reach out using the following contact options:Email: blanchardwilly86@gmail.comDiscord Username: iamtekDiscord Server: Join HereFor expedited assistance, I recommend joining my Discord server, where you can typically receive support within an hour (unless I'm asleep). I look forward to helping you!🌟 Feedback Welcome!Your positive reviews mean a lot! If the asset has been beneficial, I'd be grateful for your positive feedback. If you've encountered any challenges, please reach out to me, and I'll do my best to address and resolve them to your satisfaction.Happy converting! 🛠️💡🚫 SRP Material Converter does not convert shaders/shader graphs 🚫🛠️ Technical Details: SRP Material ConverterConversion Features:Seamless conversion between various Unity render pipelines (e.g., HDRP to URP, URP to Builtin, HDRP to Builtin, etc.)Supports both upgrading and downgrading of materials for enhanced flexibility.Options to duplicate original materials into a different folder or replace them directly.Supported Material Properties:Transparency & Alpha Clipping.Textures: Albedo, Metallic, NormalMap, HeightMap, AmbientOcclusion, EmissionMap, and more.Metallic/Smoothness values.Colors.Emission.Render Faces (Front, Back, Both) (Exception: Built-in shader does not support 'Both').Conversion of HDRP MaskMap to respective maps when downgrading.Limitations:SRP Material Converter does not convert shaders; it intelligently switches materials to utilize the appropriate shader (default/standard) while reassigning textures.While the tool may successfully retrieve textures, colors, and values from some custom shaders, this functionality is not officially supported.Primarily designed for Unity default materials across different render pipelines; compatibility with third-party custom shaders may vary.Note on Custom Shaders:SRP Material Converter may success retrieving textures, colors, and values from certain custom shaders, offering a time-saving advantage. However, official support is focused on Unity default materials, ensuring optimal performance and reliability.