Tired of pressing "Build and Launch" to run your WebGL builds? We've got you covered!This tool can be used to run and host your WebGL player, website, or resources from a local folder while working in the editor.It stands as a modest yet mighty improvement over the default Unity behavior, as it initiates a web server on demand rather than necessitating the pressing of the "Build and Launch" button to run a pre-existing WebGL build.Features- Simple and user-friendly editor interface- Custom port selection [default is 8000]- Server will start and close automatically while Unity is running- Host any working directory and auto-sync to the latest build folder- Automatically open web page on startup or after a buildCompatibility- Unity Editor only- Supports Gzip (2021.3+) and uncompressed format (WebGL build)- Does NOT support Brotli compression (WebGL build)- Works for Unity 2019.4+- Works on Windows- Unofficially supported on Mac as the server port cannot be reused or closedHow To Use- Import the package- Select Tools -> Battle Couch -> Web Server- Update the settings (Optional)- Press Start Server- Unity Editor only- Supports Gzip (2021.3+) and uncompressed format (WebGL build)- Does NOT support Brotli compression (WebGL build)- Works for Unity 2019.4+- Works on Windows- Unofficially supported on Mac as the server port cannot be reused or closed