Get all textures slots in one shader.Stop wasting time looking for the shader that will care most of your textures. With the "One For All" shader all of your textures will find their right places in the shader editor.This package has the shader adapted to the built-in, universal and high definition render pipeline.• 10 textures slots (for now) :- Albedo- Normal- Mask- Height- Metallic- Specular- Roughness- Ambient Occlusion- Opacity- Emissive• Fully customizable :Depending of the unity shader graph package (free). You can have access to the source code and modify it.• Built-in / URP / HDRP compatible :All render pipelines are supported in this shader. You will no longer need to change each shader when you adapt your application for another rendering.• Graphics improved :With multiple textures slots, the graphics will be improved. Mask Map slot is no longer dedicated to the HDRP only.