
Free, simple, and easy to use Cel Shader for game developers learning Unity.works in Unity 6✨ Get That Anime Look – With Zero Lighting Hassles! 🎌The Cel Shader Faux Lighting is designed to deliver crisp, stylized shading without relying on Unity’s lighting system. Perfect for anime, toon, or visual novel aesthetics that will work on any device!🔑 Key Features – Total Artistic Control, No Lights Required:🧭 Custom Light DirectionDefine your own light source! Use intuitive sliders to control light angle (horizontal) and light height (vertical), allowing you to create dramatic shadows and highlights without placing any Unity lights.🌗 Adjustable Shadow FalloffControl how sharp or soft your cel-shaded transitions appear. Whether you're going for crisp anime edges or a softer gradient, it's all up to you.💡 Manual Brightness TuningTweak the overall brightness to match your scene — especially useful when you're bypassing real-time lighting altogether.🌈 Stylized Rim LightingAdd glow or edge highlights with a customizable rim strength and rim color. Perfect for magical effects, rim glows, or character silhouettes.🌀 Normal Map SupportEnhance the look of your models with normal maps. You can even control how intense the surface detail appears for extra style or subtlety.⚡ Optional Emission EffectsNeed glowing eyes or magical gear? Toggle on stylized emissions with customizable maps, color, and glow intensity — great for fantasy, sci-fi, or neon scenes.🎁 Bonus: Free Lucky Cat Model Included!You’ll get a charming hand-painted Maneki-Neko statue model with the shader. Perfect for testing or adding a little extra fortune to your scene! 🍀🐱🆓 Totally FreeThis is my small gift to the community. I hope it helps you build something amazing 💖For a more sophisticated Cel Shader that has support for lighting and outlines, check out my 'Anime Cel Shader in URP'Adjustable shader properties:Main TextureMain ColorBrightnessLight Horizontal AngleLight Vertical AngleRim LightingRim ColorEmission TextureEmission ColorEmission IntensityNormal TextureNormal Intensity