A tool to help with the process of making graphs / maps that can represent a board game map.The package includes a custom window that will automate game map creation. The maps nodes are fully customizable in their:- meshes- materials- transforms- interactions in with other game piecesIt is intended to be a spring board for any board game projects. It is designed to be basic enough to be addapted to fit any game needing any board type game space. The package features:- Automated Node asset creation.- Customizable Node Type creation through Scriptable Objects.- Quick Node adjacency editing via editor window.- Finding all nodes reachable in map given a starting node and a distance.A documentation file is included in the project, it is also on my github page here:https://github.com/fatherboard28/BoardgameDevTool