This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.34918 polygons 18199 verticesPBR textures:body_Albedo, body_MetallicOcclusionSmoothness, body_Normal (4096x4096)clothing_Albedo, clothing_MetallicOcclusionSmoothness, clothing_Normal (4096x4096)details_Albedo, details_MetallicOcclusionSmoothness, details_Normal (4096x4096)Number of textures 9Number of Materials 4Texture dimensions 4096Polygon count 34918Number of meshes 14Number of prefabs 15Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline