AutoMover Pro is a script Component that makes movement easy, fast and efficient. With this tool, you can make your models move along curves with hardly any learning curve.AutoMover itself works well with any render pipeline, but the demo scene is created with the Built-in pipeline.Pro VersionAutoMover Pro is the full version of AutoMover. The Pro version includes multiple improvements and additional features over the free version.FeaturesWith a few clicks, you can make objects move along curves, generate noise in the movement and customize the curve. The Pro version includes all base features of AutoMover Free as well as additional features such as the following:New anchor point space option: Child spaceNew noise type: Smooth randomNew curve type: Spline through anchor pointsScale included in anchor pointsOption to stop the movement every X seconds for Y secondsOption to always face forwardOption to slow down on tight curves, including adjustable turn rate and deceleration timePause/Play-button on inspector for runtimeButton to export the curve as GameObjects, with the option to include the mesh itselfMultiple small improvements over the free version, such as more general undo support, movable anchor points in editor window, multi-object editing, customizable step count and anchor point weightingEasy to useAutoMover doesn't need a fancy editor to use: simply click a button to add anchor points and the curves are created for you! The curves are visualized with gizmos, and there are demos showcasing all main features of AutoMover. With AutoMover, there is barely any learning curve. All the features are usable either from the editor or directly using C#.EfficientAll curves are precomputed and handled in coroutines, resulting in a very smooth experience.Free versionIf the base features are enough for you, or you want to get familiar with the asset first, check out the Free version.SupportIf you have any questions or suggestions for additional functionality for AutoMover, do not hesitate to contact us via email!If you find this tool helpful, please let us know by leaving a review. All feedback is appreciated.Automated movement along curves.Customize:Face forward on/offDynamic/static up-vector when facing forwardAllow moving anchor points in editorLengthStep countStart delayDelay between loopsRun automatically on start or manuallyStop after X loopsStop every X seconds for Y secondsSlow down on curvesTurn rate when slowingDeceleration time when slowingRotation logics: spherical or linearLooping styles: repeat, bounce or loopCurve styles: linear, bezier, spline or spline through anchor pointsAnchor point space: world, local or childDelay changes until after current loopExport curve as GameObjectsInclude mesh when exporting curvePosition or rotation noiseNoise type: random or sineNoise amplitudeNoise frequency