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『Sea Princess』$21.45 => FREE(5月23日 23:59まで無料)
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33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
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$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
A "tiny" aggressive monster with a grain tailSome details about the Grainer creature 🐾He likes to bury himself in the ground and attack unsuspecting prey.Skin 1: Default skin used by creatures living in the fields.Skin 2: Used by the species living in forests. Some moss grows on its back and tail.Skin 3: This one is found in dense meadows and grasses.Skin 4: The last one, the darkest and dirtiest, likes to spend his time underground, in swamps and caves.Animation list:idle (loop)idle2 (loop)walkwalk (root motion)runrun (loop motion)attack front both legsattack back both legsattack front jump bite (root motion)attack front left legattack front right legattack front long jump kick (root motion)attack left center legattack right center legattack spittattack tail (root motion)get hit (root motion)jump back doge (root motion)push back (root motion)battle roarnormal roardrinking/eating startdrinking/eating (loop)drinking/eating (end)sleep startsleep (loop)sleep endsleep in the ground startsleep in the ground (loop)sleep in the ground (end)death❗ Package consists of two folders for each render pipeline, select only the one you need.❗ You need to download shader graphs in unity editor (package manager) for the package to work correctly.Addicional features:You can preview all animations on sketchfabThere is an additional fbx in the package with compression disabled for loop, walk and run animations.Package also includes shaders so you can customize whether the Grainer has blood stained mouth or not.If 25k triangles is too much for you, you can use lower LODs as higher ones, you can hardly see the difference.If you have any questions, problems, suggestions or feedback please join my discord serwerNumber of textures: 30 (15 for each render pipeline)Texture dimensions: 4096x4096Number of meshes/prefabs: 8 (4 for each render pipeline)Animation count: 31Rigging: YesUV mapping: YesLOD count: 4LOD0: 15704 Vertices, 25740 TrianglesLOD1: 12245 Vertices, 19304 Triangles (75% LOD0)LOD2: 8687 Vertices, 12869 Triangles (50% LOD0)LOD3: 4093 Vertices, 5148 Triangles (20% LOD0)Types of materials and texture maps: PBRHDRP: BaseMap, MaskMap, Normal, MaskURP: Albedo, MetallicSloothnessk, Normal, Mask
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