Low poly Modular Orc Realistic 04. Rigged to Humanoid with additional bonesLow poly Modular Orc Realistic 04. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERDisclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5Character: tris 52 360, verts 32 368Hammer: tris 1 304, verts 994Rigged with Humanoid.Additional bones that are added to Humanoid: u_Jaw, u_Eye_L, u_Eye_R, u_ArmorEasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Outfit, Hammer1K Textures - EyesYou can reduce the textures quality without much loss of qualityTextures - normal, metallic, roughness, albedo, AO, opacity, emissive5 Texture sets - Body, Armor, Outfit, Hammer, EyesBody Skin has 5 Color VariationsBody has 2 types of ScarsEach Cloth has 5 Color VariationsEyes have 13 Color VariationsHair have 3 ColorsEye Color can be selected separately for each EyeAll the colors can be mixed to get new lookThe model is Completely ModularNumber of Textures: 68The model is modular, you can remove or add any part you want.Use the double sided material on the ArmorOnly default shader