StaticImpostor offers a fast and efficient way to create Impostors and merge them into atlases, focusing on performance optimization and compatibility with URP and Built-in Render Pipeline.The extension operates exclusively on the Windows operating system.StaticImpostor is a powerful Unity editor extension designed for quick and efficient Impostor creation from any selected objects. Easily generate Impostors and merge them into texture atlases, optimizing your game's performance.Usage Instructions:Select the objects for which you want to create Impostors.Open the StaticImpostor tool panel.Configure the parameters for Impostor creation.Press the 'Bake' button to generate.Optionally, merge Impostors into a texture atlas for further optimization.Fast and convenient Impostor creation from various objects directly within the Unity editor.Option to merge generated Impostors into texture atlases, reducing the number of texture calls.Perfectly suited for creating distant LOD levels and optimizing remote objects.Seamlessly integrates into your workflow thanks to the intuitive Unity editor interface.Support for URP and Built-in Render Pipeline exclusively.The extension operates exclusively on the Windows operating system.