This pack contains low-poly (with LOD's) modular prefabs for creating cyberpunk sci-fi environments: see video preview. Built-In pipeline variant.Built-In pipeline.HDRP/URP usage: select all materials, click Edit > Rendering > Upgrade Selected Materials to your SRP.-=Glass City=-What you see is what you get. Built-In pipeline.Note: this is BIP package variant:HDRP variant here: https://u3d.as/38h3URP (Universal) variant here: https://u3d.as/38iTCompatible with 'Steel City': https://u3d.as/2wYqThis pack contains lowpoly (with LOD's) prefabs (modular) for creating cyberpunk sci-fi environments:Includes:● modular walls;● flying robot-machines, animated, scripts system operated (see video preview);● moving robot-machines, animated, scripts system operated (see video preview);● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);● lightning effect;● misc props;● textures 4K: albedo, specular-smootheness, normal, emission.● 100-5000 tris;● LOD's.- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);● textures 4K: albedo, specular-smootheness, normal, emission.● 100-5000 tris;● LOD's.- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.Built-In pipeline.HDRP/URP usage: select all materials, click Edit > Rendering > Upgrade Selected Materials to your SRP.