Prefab Brush - Easy Object Placement Tool & Level Designer
Harpia Games Studio
$24.90
Jump AssetStore
Master level design in Unity with Prefab Brush. Its feature-rich toolkit includes Physics Placement, Randomization, Smart Parenting, and more for ultimate creativity.Documentation Here🖌️ Mesh Placement: Place prefabs on vertices, edges, or faces of existing meshes without the need for physical colliders.🖌️ Physics Placement: Utilize Unity's physics engine to place objects in a way that they naturally interact with the existing environment, including gravity and collision checks.🖌️ Precision Mode: A specialized mode for placing single objects with high precision. Best suited for detailed indoor scenes where exact positioning is crucial.🖌️ Multiple Mode: Enables the placement of multiple objects at once, either randomly or in a pattern. Ideal for populating large outdoor terrains and environments quickly.🖌️ Eraser Mode: Quickly delete placed objects, with layer and tag mask support. Also Supports physics-based removal, allowing for natural object fall-off when something is erased.🖌️Custom Pivots & Attractors: Set pivot points anywhere in your prefab for precise placement. Use Attractors to snap custom pivots to designated points for perfect alignment.🖌️ Vertex Snapping: Snap your objects to the vertices of existing scene meshes for accurate placement.🖌️ Presets: Save your favorite placement configurations as presets, so you can quickly switch between different setups without having to manually adjust settings each time.🖌️ Align To Hit: Automatically align the orientation of your prefab to match the surface angle of the object it is placed upon. This ensures natural placement, especially on irregular terrains.🖌️ Randomize Scale, Rotation & Offset: Add an element of variability to your prefabs by randomizing their scale, rotation, and positional offset. This helps to create more organic and dynamic scenes.🖌️ Smart Parenting: Automatically organize the placed prefabs under relevant parent objects in the Unity hierarchy.🖌️ Slope / Angle Filter: Filter placement areas based on the slope or angle of the surface, allowing for more controlled and context-appropriate prefab installations.🖌️ Texture Filter On Terrains: Limit prefab placement to specific terrain textures. Useful for placing vegetation only on "grass" areas or rocks only on "mountain" areas, for example.🖌️ Quick Actions with Hotkeys: Keyboard shortcuts for common actions to accelerate your workflow. Quick placement, deletion, and adjustment of prefabs can be done with a single keystroke.🖌️ Grid Placement: Place objects in a grid pattern with adjustable spacing. Ideal for creating uniform layouts, like tiled floors or aligned rows of objects.🖌️ Easy Prefab Picking: Select and place prefabs directly from your scene, allowing for a more intuitive and visual method of choosing what to place next.🖌️ Stylus Pen Integration: Dynamically Adjust Brush Strength and Radius with Pen Pressure⚠️ Important Note: The assets shown in videos and images are for demonstration purposes only and are not included in the Prefab Brush package.Check documentation for limitationsDocumentation HereThis asset is updated regularly with new features and improvements. For detailed information, please check the Release Notes tab.Other AssetsLow Poly Color Changer - Change Low Poly Models ColorsIcon Creator - Create Icons For your PrefabsDocumentationWorks on Unity 2021, 2022 and 2023Works on Windows, Mac & Linux.Used AI just for the thumbnail creation.All the code and functionalities were created without AI by Human Brain