A rigged character model with 1 idle and 4 attack animations. Works with URP.A hunter character who has the power of enormous heat, a blade to encounter any foes, and an energetic attack combo. He has 5 main animations (idle, swing1, swing2, stab, flip).This asset is compatible only with URP.The character has an animated Material that works based on a Shader Graph asset.The material possesses an HDR emission property, which means you can leverage a Bloom post-processing effect.The character model is rigged and imported as a humanoid.The character has a blade model attached to his hand. The blade has the same material as the character model. The material uses 3 textures (albedo, flame mask, and flame).So, there are 2 models, 1 skeleton, 1 material, and 3 textures in total.Number of textures: 3Texture dimensions: 2048x2048Triangle count ofHunter character: 16086Blade: 352Number of meshes: 2 (Character + Blade)Number of prefabs: 1 (Hunter)Rigging: YesAnimation count: 5Animations (all Humanoid):idleattack_01_swingattack_02_swingattack_03_stabattack_04_flipUV mapping: Yes (UV0, UV1)LOD information: None1 material based on a custom Shader Graph:uses an Albedo textureuses a Flame Mask texture to define where flame effect is visibleuses a Flame texture to define the shape of scrolling flame effect