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The Fishing Game Tool stands as a versatile asset, enabling the seamless integration of a fishing system into a diverse array of project types.The Fishing Game Tool is compatible with all rendering pipelines. The demo scene was created using URP (Universal Render Pipeline).Add fishing to your game with Fishing Game Tool!This package enables you to seamlessly integrate a fishing system into your game, regardless of its genre or style. Designed primarily for an arcade fishing experience.Configuring the package is remarkably straightforward. It necessitates a fundamental understanding of a 3D program such as Blender, as well as basic familiarity with Unity. The initial setup of the system involves creating an object, positioning it correctly, and assigning it the appropriate settings within the inspector.The tool permits you to generate distinct fishing spots, ranging from serene rivers to picturesque lakes. Each spot offers the opportunity for unique loot acquisition, enhancing the diversity of your gameplay.Creating new loot or baits is based on Scriptable Objects which greatly simplifies the process of adding new items. It also allows you to create customized catch probability data. This makes it easier to add fishing bonuses or similar items that change the chance of catching a fish.Fishing Game Tool Offers:Advanced fisheries system.Fish behavior system adapted to the environment.Advanced fishing rod system.Ease of adding new loot.Easy integration.Documentation | DemoBest Features of Fishing Game Tool:Rod bending system.Fishing line system and its loads.The capability to create fishing spots with their own distinct loot.Effortless system for generating new loot and baits through scriptable objects.Personalized loot catch probability data.Procedural fish behavior.and more...
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